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Brawlbarian Environments ( Dissertation Game Prototype )

Ever felt like you wanted to just grab a magical axe and destroy every inch of a medieval tavern to please the twisted desires of a chaos god ? Well then, Brawlbarian is the game for you !

Brawlbarian is fast paced first person destruction simulator I developed with some of my friends for my dissertation project as part of the final year at the University Of Bolton Games Art course. The team consisted of five members; two artists (Myself, Dan Robinson) two designers (James Miller, Robert Hailey) and a programmer (Joseph Adams)

-For this project I worked as the "general artist", also working as a concept artist, character artist and UI artist.
-I was responsible for most of the architectural pieces, characters, weapons, UI art, promo art and some particle effects and destructible props

Main Menu screen with the Buttons and Logo I created

Main Menu screen with the Buttons and Logo I created

All the props I produced for the project

All the props I produced for the project